//
// "$Id: Fl_Sys_Menu_Bar.H 10102 2014-02-11 17:59:20Z manolo $"
//
// MacOS system menu bar header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
//     http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

#ifndef Fl_Sys_Menu_Bar_H
#define Fl_Sys_Menu_Bar_H

#include "Fl_Menu_Bar.H"
#include "x.H"

#if __FLTK_MACOSX__
// || defined(FL_DOXYGEN)

/**
  A class to create, modify and delete menus that appear on Mac OS X in the menu bar at the top of the screen.

  On other than Mac OS X platforms, Fl_Sys_Menu_Bar is a synonym of class Fl_Menu_Bar.
 \n To use this class, just replace Fl_Menu_Bar by Fl_Sys_Menu_Bar, and, on the Mac platform,
 a system menu at the top of the screen will be available. This menu will match an array
 of Fl_Menu_Item's exactly as with standard FLTK menus.
  \n A few FLTK features are not supported by the Mac System menu:
  \li no symbolic labels
  \li no embossed labels
  \li no font sizes

  You can configure a callback for the 'About' menu item to invoke your own code with fl_mac_set_about().
 */
class FL_EXPORT Fl_Sys_Menu_Bar : public Fl_Menu_Bar
{
protected:
	void update();
	void draw();
public:
	Fl_Sys_Menu_Bar(int x,int y,int w,int h,const char *l=0);
	~Fl_Sys_Menu_Bar();
	/** Return the system menu's array of Fl_Menu_Item's
	 */
	const Fl_Menu_Item *menu() const {
		return Fl_Menu_::menu();
	}
	void menu(const Fl_Menu_Item *m);
	int add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0);
	/** Adds a new menu item.
	 \see Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0)
	 */
	int add(const char* label, const char* shortcut, Fl_Callback* cb, void *user_data=0, int flags=0) {
		return add(label, fl_old_shortcut(shortcut), cb, user_data, flags);
	}
	int add(const char* str);
	int insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data=0, int flags=0);
	/** Insert a new menu item.
	 \see Fl_Menu_::insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0)
	 */
	int insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0) {
		return insert(index, label, fl_old_shortcut(shortcut), cb, user_data, flags);
	}
	void remove(int n);
	void replace(int rank, const char *name);
	/** Set the Fl_Menu_Item array pointer to null, indicating a zero-length menu.
	 \see Fl_Menu_::clear()
	 */
	void clear();
	/** Clears the specified submenu pointed to by index of all menu items.
	 \see Fl_Menu_::clear_submenu(int index)
	 */
	int clear_submenu(int index);
	/** Make the shortcuts for this menu work no matter what window has the focus when you type it.
	 */
	void global() {};
	/** Sets the flags of item i
	 \see Fl_Menu_::mode(int i, int fl) */
	void 	mode (int i, int fl) {
		Fl_Menu_::mode(i, fl);
		update();
	}
	/** Gets the flags of item i.
	 */
	int mode(int i) const {
		return Fl_Menu_::mode(i);
	}
	/** Changes the shortcut of item i to n.
	 */
	void shortcut (int i, int s) {
		Fl_Menu_::shortcut(i, s);
		update();
	}
	/** Turns the radio item "on" for the menu item and turns "off" adjacent radio items of the same group.*/
	void setonly (Fl_Menu_Item *item) {
		Fl_Menu_::setonly(item);
		update();
	}
};

#else

typedef Fl_Menu_Bar Fl_Sys_Menu_Bar;

#endif // defined(__APPLE__) || defined(FL_DOXYGEN)

#endif // Fl_Sys_Menu_Bar_H

//
// End of "$Id: Fl_Sys_Menu_Bar.H 10102 2014-02-11 17:59:20Z manolo $".
//
